Bütün FRpciLerin BuLuşMa YeRi |
| | Bir Kaç FRP Canavar(Monster) Resimleri.. | |
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Yazar | Mesaj |
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frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:23 am | |
| ARKADAŞLAR BU BÖLÜMDE ZAYIFDAN GÜÇLÜYE DOĞRU ÖZELLİKLERİYLE BERABER FRP CANAVARLARI RESMİ TABİ BUNLAR SADECE BİZİM SÖZLERİMİZİN HAYALİ OLARAK RESME GEÇİRİLMİŞ HALİ YANİ TAM ANLAMIYLA BÖYLE DÜŞÜNMEYE BİLİRSİNİZ.(RESİMLERİ İNCELEMENİZ YETEBİLİR ÖZELLİKLERİ BİRAZ İLERİ SAVİYEYE GÖRE)... | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:28 am | |
| DARKMANTLE...Small Magical Beast Hit Dice: 1d10+1 (6 hp) Initiative: +4 Speed: 20 ft. (4 squares), fly 30 ft. (poor) Armor Class: 17 (+1 size, +6 natural), touch 11, flat-footed 17 Base Attack/Grapple: +1/+0 Attack: Slam +5 melee (1d4+4) Full Attack: Slam +5 melee (1d4+4) Space/Reach: 5 ft./5 ft. Special Attacks: Darkness, improved grab, constrict 1d4+4 Special Qualities: Blindsight 90 ft. Saves: Fort +3, Ref +2, Will +0 Abilities: Str 16, Dex 10, Con 13, Int 2, Wis 10, Cha 10 Skills: Hide +10, Listen +5*, Spot +5* Feats: Improved Initiative Environment: Underground Organization: Solitary, pair, clutch (3–9), or swarm (6–15) Challenge Rating: 1 Treasure: None Alignment: Always neutral | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:29 am | |
| GOBLİN...Goblin, 1st-Level Warrior Small Humanoid (Goblinoid) Hit Dice: 1d8+1 (5 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (+1 size, +1 Dex, +2 leather armor, +1 light shield), touch 12, flat-footed 14 Base Attack/Grapple: +1/–3 Attack: Morningstar +2 melee (1d6) or javelin +3 ranged (1d4) Full Attack: Morningstar +2 melee (1d6) or javelin +3 ranged (1d4) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Darkvision 60 ft. Saves: Fort +3, Ref +1, Will –1 Abilities: Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6 Skills: Hide +5, Listen +2, Move Silently +5, Ride +4, Spot +2 Feats: Alertness Environment: Temperate plains Organization: Gang (4–9), band (10–100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (10–24 with worg mounts), or tribe (40–400 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, 10–24 worgs, and 2–4 dire wolves) Challenge Rating: 1/3 Treasure: Standard Alignment: Usually neutral evil | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:32 am | |
| STİRGE...Tiny Magical Beast Hit Dice: 1d10 (5 hp) Initiative: +4 Speed: 10 ft (2 squares), fly 40 ft. (average) Armor Class: 16 (+2 size, +4 Dex), touch 16, flat-footed 12 Base Attack/Grapple: +1/–11 (+1 when attached) Attack: Touch +7 melee (attach) Full Attack: Touch +7 melee (attach) Space/Reach: 2-1/2 ft./0 ft. Special Attacks: Attach, blood drain Special Qualities: Darkvision 60 ft., low-light vision Saves: Fort +2, Ref +6, Will +1 Abilities: Str 3, Dex 19, Con 10, Int 1, Wis 12, Cha 6 Skills: Hide +14, Listen +4, Spot +4 Feats: Alertness, Weapon FinesseB Environment: Warm marshes Organization: Colony (2–4), flock (5–Cool, or storm (9–14) Challenge Rating: 1/2 Treasure: None Alignment: Always neutral | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:35 am | |
| Planetouched - Aasimar Warrior Medium Outsider (Native) Hit Dice: 1d8+1 (5 hp) Initiative: +4 Speed: 20 ft. in scale mail (4 squares); base speed 30 ft. Armor Class: 16 (+4 scale mail, +2 heavy shield), touch 10, flat-footed 16 Base Attack/Grapple: +1/+2 Attack: Longsword +2 melee (1d8+1/19–20) or light crossbow +1 ranged (1d8/19–20) Full Attack: Longsword +2 melee (1d8+1/19–20) or light crossbow +1 ranged (1d8/19–20) Space/Reach: 5 ft./5 ft. Special Attacks: Daylight Special Qualities: Darkvision 60 ft., resistance to acid 5, cold 5, and electricity 5 Saves: Fort +3, Ref +0, Will +0 Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 10 Skills: Heal +4, Knowledge (religion) +1, Listen +3, Ride +1, Spot +3 Feats: Improved Initiative Environment: Temperate plains Organization: Solitary, pair, or team (3–4) Challenge Rating: 1/2 Treasure: Standard Alignment: Usually good (any) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:36 am | |
| CHOKER... Small Aberration Hit Dice: 3d8+3 (16 hp) Initiative: +6 Speed: 20 ft. (4 squares), climb 10 ft. Armor Class: 17 (+1 size, +2 Dex, +4 natural), touch 13, flat-footed 15 Base Attack/Grapple: +2/+5 Attack: Tentacle +6 melee (1d3+3) Full Attack: 2 tentacles +6 melee (1d3+3) Space/Reach: 5 ft./10 ft. Special Attacks: Improved grab, constrict 1d3+3 Special Qualities: Darkvision 60 ft., quickness Saves: Fort +2, Ref +5, Will +4 Abilities: Str 16, Dex 14, Con 13, Int 4, Wis 13, Cha 7 Skills: Climb +13, Hide +10, Move Silently +6 Feats: Improved InitiativeB, Lightning Reflexes, Stealthy Environment: Underground Organization: Solitary Challenge Rating: 2 Treasure: 1/10 coins; 50% goods; 50% items Alignment: Usually chaotic evil Advancement: 4–6 HD (Small); 7–12 HD (Medium) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:39 am | |
| ORC...Orc, 1st-Level Warrior Medium Humanoid (Orc) Hit Dice: 1d8+1 (5 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 13 (+3 studded leather armor), touch 10, flat-footed 13 Base Attack/Grapple: +1/+4 Attack: Falchion +4 melee (2d4+4/18–20) or javelin +1 ranged (1d6+3) Full Attack: Falchion +4 melee (2d4+4/18–20) or javelin +1 ranged (1d6+3) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Darkvision 60 ft., light sensitivity Saves: Fort +3, Ref +0, Will –2 Abilities: Str 17, Dex 11, Con 12, Int 8, Wis 7, Cha 6 Skills: Listen +1, Spot +1 Feats: Alertness Environment: Temperate hills Organization: Gang (2–4), squad (11–20 plus 2 3rd-level sergeants and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) Challenge Rating: 1/2 Treasure: Standard Alignment: Often chaotic evil | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:40 am | |
| ELF WARRİOR...Elf, 1st-Level Warrior Medium Humanoid (Elf) Hit Dice:1d8 (4 hp) Initiative:+1 Speed:30 ft. (6 squares) Armor Class:15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14 Base Attack/Grapple:+1/+2 Attack:Longsword +2 melee (1d8+1/19–20) or longbow +3 ranged (1d8/x3) Full Attack:Longsword +2 melee(1d8+1/19–20) or longbow +3 ranged (1d8/x3) Space/Reach:5 ft./5 ft. Special Attacks:None Special Qualities:Elven traits 12Saves:Fort +2, Ref +1, Will –1* Abilities:Str 13, Dex 13, Con 10, Int 10, Wis 9, Cha 8 Skills:Hide +1, Listen +2, Search +3, Spot +2 Feats:Weapon Focus (longbow) Environment:Temperate forest Organization:Squad (2–4), company (11–20 plus 2 3rd-level sergeants and 1 leader of 3rd–6th level), or band (30–100 plus 20% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) Challenge Rating:½ Treasure:Standard Alignment:Usually chaotic good | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:41 am | |
| KRENSHAR...Medium Magical Beast Hit Dice: 2d10 (11 hp) Initiative: +2 Speed: 40 ft. (8 squares) Armor Class: 15 (+2 Dex, +3 natural), touch 12, flat-footed 13 Base Attack/Grapple: +2/+2 Attack: Bite +2 melee (1d6) Full Attack: Bite +2 melee (1d6) and 2 claws +0 melee (1d4) Space/Reach: 5 ft./5 ft. Special Attacks: Scare Special Qualities: Darkvision 60 ft., low-light vision, scent Saves: Fort +3, Ref +5, Will +1 Abilities: Str 11, Dex 14, Con 11, Int 6, Wis 12, Cha 13 Skills: Hide +4, Jump +9, Listen +3, Move Silently +6 Feats: Multiattack, TrackB Environment: Temperate forests Organization: Solitary, pair, or pride (6–10) Challenge Rating: 1 Treasure: None Alignment: Usually neutral | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:43 am | |
| MEPHİT...AIR MEPHIT Small Outsider (Air, Extraplanar) Hit Dice: 3d8 (13 hp) Initiative: +7 Speed: 30 ft. (6 squares), fly 60 ft. (perfect) Armor Class: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14 Base Attack/Grapple: +3/–1 Attack: Claw +4 melee (1d3) Full Attack: 2 claws +4 melee (1d3) Space/Reach: 5 ft./5 ft. Special Attacks: Breath weapon, spell-like abilities, summon mephit Special Qualities: Damage reduction 5/magic, darkvision 60 ft., fast healing 2 Saves: Fort +3, Ref +6, Will +3 Abilities: Str 10, Dex 17, Con 10, Int 6, Wis 11, Cha 15 Skills: Bluff +8, Escape Artist +9, Hide +13, Diplomacy +4, Disguise +2 (+4 acting), Intimidate +4, Listen +6, Move Silently +9, Spot +6, Use Rope +3 (+5 with bindings) Feats: Dodge, Improved Initiative Environment: Elemental Plane of Air Organization: Solitary (1), gang (2–4 mephits of mixed types), or mob (5–12 mephits of mixed types) Challenge Rating: 3 Treasure: Standard Alignment: Usually neutral Advancement: 4–6 HD (Small); 7–9 HD (Medium) Level Adjustment: +3 (cohort) Air mephits come from the Elemental Plane of Air. An air mephit is about 4 feet tall and weighs about 1 pound. Air mephits speak Common and Auran. | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:44 am | |
| WORG...Medium Magical Beast Hit Dice: 4d10+8 (30 hp) Initiative: +2 Speed: 50 ft. (10 squares) Armor Class: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12 Base Attack/Grapple: +4/+7 Attack: Bite +7 melee (1d6+4) Full Attack: Bite +7 melee (1d6+4) Space/Reach: 5 ft./5 ft. Special Attacks: Trip Special Qualities: Darkvision 60 ft., low-light vision, scent Saves: Fort +6, Ref +6, Will +3 Abilities: Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10 Skills: Hide +4, Listen +6, Move Silently +6, Spot +6, Survival +2* Feats: Alertness, Track Environment: Temperate plains Organization: Solitary, pair, or pack (6–11) Challenge Rating: 2 Treasure: 1/10 coins; 50% goods; 50% items Alignment: Usually neutral evil | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:48 am | |
| GRİCK....Medium Aberration Hit Dice: 2d8 (9 hp) Initiative: +2 Speed: 30 ft. (6 squares), climb 20 ft. Armor Class: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14 Base Attack/Grapple: +1/+3 Attack: Tentacle +3 melee (1d4+2) Full Attack: 4 tentacles +3 melee (1d4+2); bite –2 melee (1d3+1) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Damage reduction 10/magic, darkvision 60 ft., scent Saves: Fort +0, Ref +2, Will +5 Abilities: Str 14, Dex 14, Con 11, Int 3, Wis 14, Cha 5 Skills: Climb +10, Hide +3*, Listen +6, Spot +6 Feats: Alertness, TrackB Environment: Underground Organization: Solitary or cluster (2–4) Challenge Rating: 3 Treasure: 1/10 coins; 50% goods; 50% items Alignment: Usually neutral | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:51 am | |
| SATYR...Medium Fey Hit Dice: 5d6+5 (22 hp) Initiative: +1 Speed: 40 ft. (8 squares) Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+2 Attack: Head butt +2 melee (1d6) or shortbow +3 ranged (1d6/x3) Full Attack: Head butt +2 melee (1d6) and dagger –3 melee (1d4/19–20); or shortbow +3 ranged (1d6/x3) Space/Reach: 5 ft./5 ft. Special Attacks: Pipes Special Qualities: Damage reduction 5/cold iron, low-light vision Saves: Fort +2, Ref +5, Will +5 Abilities: Str 10, Dex 13, Con 12, Int 12, Wis 13, Cha 13 Skills: Bluff +9, Diplomacy +3, Disguise +1 (+3 acting), Hide +13, Intimidate +3, Knowledge (nature) +9, Listen +15, Move Silently +13, Perform (wind instruments) +9, Spot +15, Survival +1 (+3 aboveground) Feats: AlertnessB, Dodge, Mobility Environment: Temperate forests Organization: Solitary, pair, band (3–5), or troop (6–11) Challenge Rating: 2 (without pipes) or 4 (with pipes) Treasure: Standard Alignment: Usually chaotic neutral Advancement: 6–10 HD (Medium) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:57 am | |
| Genie (Dijinni & Efreeti)DJINNI Large Outsider (Air, Extraplanar) Hit Dice: 7d8+14 (45 hp) Initiative: +8 Speed: 20 ft. (4 squares), fly 60 ft. (perfect) Armor Class: 16 (–1 size, +4 Dex, +3 natural), touch 13, flat-footed 12 Base Attack/Grapple: +7/+15 Attack: Slam +10 melee (1d8+4) Full Attack: 2 slams +10 melee (1d8+4) Space/Reach: 10 ft./10 ft. Special Attacks: Air mastery, spell-like abilities, whirlwind Special Qualities: Darkvision 60 ft., immunity to acid, plane shift, telepathy 100 ft. Saves: Fort +7, Ref +9, Will +7 Abilities: Str 18, Dex 19, Con 14, Int 14, Wis 15, Cha 15 Skills: Appraise +12, Concentration +12, Craft (any one) +12, Diplomacy +4, Escape Artist +14, Knowledge (any one) +12, Listen +12, Move Silently +14, Sense Motive +12, Spellcraft +12, Spot +12, Use Rope +4 (+6 with bindings) Feats: Combat Casting, Combat Reflexes, Dodge, Improved InitiativeB Environment: Elemental Plane of Air Organization: Solitary, company (2–4), or band (6–15) Challenge Rating: 5 (noble Cool Treasure: Standard Alignment: Always chaotic good Advancement: 8–10 HD (Large); 11–21 (Huge) EFREETI pictLarge Outsider (Extraplanar, Fire) Hit Dice: 10d8+20 (65 hp) Initiative: +7 Speed: 20 ft. (4 squares), fly 40 ft. (perfect) Armor Class: 18 (–1 size, +3 Dex, +6 natural), touch 12, flat-footed 15 Base Attack/Grapple: +10/+20 Attack: Slam +15 melee (1d8+6 plus 1d6 fire) Full Attack: 2 slams +15 melee (1d8+6 plus 1d6 fire) Space/Reach: 10 ft./ 10 ft. Special Attacks: Change size, heat, spell-like abilities Special Qualities: Darkvision 60 ft., immunity to fire, plane shift, telepathy 100 ft., vulnerability to cold Saves: Fort +9, Ref +10, Will +9 Abilities: Str 23, Dex 17, Con 14, Int 12, Wis 15, Cha 15 Skills: Bluff +15, Craft (any one) +14, Concentration +15, Diplomacy +6, Disguise +2 (+4 acting), Intimidate +17, Listen +15, Move Silently +16, Sense Motive +15, Spellcraft +14, Spot +15 Feats: Combat Casting, Combat Reflexes, Dodge, Improved InitiativeB, Quicken Spell-Like Ability (scorching ray) Environment: Elemental Plane of Fire Organization: Solitary, company (2–4), or band (6–15) Challenge Rating: 8 Treasure: Standard coins; double goods; standard items Alignment: Always lawful evil Advancement: 11–15 HD (Large); 16–30 HD (Huge) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 9:59 am | |
| DoppelgangerMedium Monstrous Humanoid (Shapechanger) Hit Dice: 4d8+4 (22 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +4/+5 Attack: Slam +5 melee (1d6+1) Full Attack: Slam +5 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: Detect thoughts Special Qualities: Change shape, immunity to sleep and charm effects Saves: Fort +4, Ref +5, Will +6 Abilities: Str 12, Dex 13, Con 12, Int 13, Wis 14, Cha 13 Skills: Bluff +10*, Diplomacy +3, Disguise +9* (+11 acting), Intimidate +3, Listen +6, Sense Motive +6, Spot +6 Feats: Dodge, Great Fortitude Environment: Any Organization: Solitary, pair, or gang (3–6) Challenge Rating: 3 | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:01 am | |
| Demon BabauBABAU Medium Outsider (Chaotic, Extraplanar, Evil) Hit Dice: 7d8+35 (66 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 19 (+1 Dex, +8 natural), touch 11, flat-footed 18 Base Attack/Grapple: +7/+12 Attack: Claw +12 melee (1d6+5) Full Attack: 2 claws +12 melee (1d6+5) and bite +7 melee (1d6+2) Space/Reach: 5 ft./5 ft. Special Attacks: Sneak attack +2d6, spell-like abilities, summon demon Special Qualities: Damage reduction 10/cold iron or good, darkvision 60 ft., immunity to electricity and poison, protective slime, resistance to acid 10, cold 10, and fire 10, spell resistance 14, telepathy 100 ft. Saves: Fort +10, Ref +6, Will +6 Abilities: Str 21, Dex 12, Con 20, Int 14, Wis 13, Cha 16 Skills: Climb +15, Disable Device +12, Disguise +13, Escape Artist +11, Hide +19, Listen +19, Move Silently +19, Open Lock +11, Search +20, Sleight of Hand +11, Survival +1 (+3 following tracks), Use Rope +1 (+3 with bindings) Feats: Cleave, Multiattack, Power Attack Environment: A chaotic evil-aligned plane Organization: Solitary or gang (3–6) Challenge Rating: 6 Treasure: Standard Alignment: Always chaotic evil Advancement: 8–14 HD (Large); 15–21 HD (Huge) *** HEZROU Large Outsider (Chaotic, Extraplanar, Evil) Hit Dice: 10d8+93 (138 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 23 (–1 size, +14 natural) touch 9, flat-footed 23 Base Attack/Grapple: +10/+19 Attack: Bite +14 melee (4d4+5) Full Attack: Bite +14 melee (4d4+5) and 2 claws +9 melee (1d8+2) Space/Reach: 10 ft./10 ft. Special Attacks: Spell-like abilities, stench, improved grab, summon demon Special Qualities: Damage reduction 10/good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 19, telepathy 100 ft. Saves: Fort +16, Ref +7, Will +9 Abilities: Str 21, Dex 10, Con 29, Int 14, Wis 14, Cha 18 Skills: Climb +18, Concentration +22, Hide +13, Escape Artist +13, Intimidate +17, Listen +23, Move Silently +13, Search +15, Spellcraft +15, Spot +23, Survival +2 (+4 following tracks), Use Rope +0 (+2 with bindings) Feats: Blind-Fight, Cleave, Power Attack, Toughness Environment: A chaotic evil-aligned plane Organization: Solitary or gang (2–4) Challenge Rating: 11 Treasure: Standard Alignment: Always chaotic evil Advancement: 11–15 HD (Large); 16–30 HD (Huge) *** DRETCH Small Outsider (Chaotic, Extraplanar, Evil) Hit Dice: 2d8+4 (13 hp) Initiative: +0 Speed: 20 ft. (4 squares) Armor Class: 16 (+1 size, +5 natural), touch 11, flat-footed 16 Base Attack/Grapple: +2/–1 Attack: Claw +4 melee (1d6+1) Full Attack: 2 claws +4 melee (1d6+1) and bite +2 melee (1d4) Space/Reach: 5 ft./5 ft. Special Attacks: Spell-like abilities, summon demon Special Qualities: Damage reduction 5/cold iron or good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, telepathy 100 ft. Saves: Fort +5, Ref +3, Will +3 Abilities: Str 12, Dex 10, Con 14, Int 5, Wis 11, Cha 11 Skills: Hide +9, Listen +5, Move Silently +5, Spot +5, Search +2, Survival +0 (+2 following tracks) Feats: Multiattack Environment: A chaotic evil-aligned plane Organization: Solitary, pair, gang (3–5), crowd (6–15), or mob (10–40) Challenge Rating: 2 Treasure: None Alignment: Always chaotic evil Advancement: 3–6 HD (Small) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:05 am | |
| OwlbearLarge Magical Beast Hit Dice: 5d10+25 (52 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 14 Base Attack/Grapple: +5/+14 Attack: Claw +9 melee (1d6+5) Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2) Space/Reach: 10 ft./5 ft. Special Attacks: Improved grab Special Qualities: Scent Saves: Fort +9, Ref +5, Will +2 Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10 Skills: Listen +8, Spot +8 Feats: Alertness, Track Environment: Temperate forests Organization: Solitary, pair, or pack (3–Cool Challenge Rating: 4 Treasure: None Alignment: Always neutral Advancement: 6–8 HD (Large); 9–15 HD (Huge) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:08 am | |
| LillendLarge Outsider (Chaotic, Extraplanar, Good) Hit Dice: 7d8+14 (45 hp) Initiative: +3 Speed: 20 ft. (4 squares), fly 70 ft. (average) Armor Class: 17 (–1 size, +3 Dex, +5 natural), touch 12, flat-footed 14 Base Attack/Grapple: +7/+16 Attack: Short sword +11 melee (1d8+5/19–20) Full Attack: Short sword +11/+6 melee (1d8+5/19–20) and tail slap +6 melee (2d6+2) Space/Reach: 10 ft./10 ft. Special Attacks: Constrict 2d6+5, improved grab, spells, spell-like abilities Special Qualities: Darkvision 60 ft., immunity to poison, resistance to fire 10 Saves: Fort +7, Ref +10, Will +8 Abilities: Str 20, Dex 17, Con 15, Int 14, Wis 16, Cha 18 Skills: Appraise +12, Concentration +12, Diplomacy +16, Knowledge (arcana) +12, Listen +13, Perform (any one) +14, Sense Motive +13, Spellcraft +14, Spot +13, Survival +17 Feats: Combat Casting, Extend Spell, Lightning Reflexes Environment: A chaos-aligned plane Organization: Solitary or covey (2–4) Challenge Rating: 7 Treasure: Standard Alignment: Always chaotic good Advancement: 8–10 HD (Large); 11–21 HD (Huge) Level Adjustment: +6 A typical lillend’s coils are 20 feet long. The creature weighs about 3,800 pounds. A few lillends have male torsos. Lillends speak Celestial, Infernal, Abyssal, and Common. COMBAT damage reduction. Constrict (Ex): Improved Grab (Ex): Spells: A lillend casts arcane spells as a 6th-level bard. Typical Bard Spells Known (3/4/3; save DC 14 + spell level): 0 - dancing lights, daze, detect magic, lullaby, mage hand, read magic; 1st - charm person, cure light wounds, identify, sleep; 2nd - hold person, invisibility, sound burst. Spell-Like Abilities: Caster level 10th. The save DCs are Charisma-based. 3/day - darkness, hallucinatory terrain (DC 1Cool, knock, light; 1/day - charm person (DC 15), speak with animals, speak with plants. A lillend also has the bardic music ability as a 6th-level bard. Skills: Lillends have a +4 racial bonus on Survival checks. | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:10 am | |
| LizardfolkMedium Humanoid (Reptilian) Hit Dice: 2d8+2 (11 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 15 (+5 natural) or 17 (+5 natural, +2 heavy shield), touch 10, flat-footed 15 or 17 Base Attack/Grapple: +1/+2 Attack: Claw +2 melee (1d4+1) or club +2 melee (1d6+1) or javelin +1 ranged (1d6+1) Full Attack: 2 claws +2 melee (1d4+1) and bite +0 melee (1d4); or club +2 melee (1d6+1) and bite +0 melee (1d4); or javelin +1 ranged (1d6+1) Special Attacks: — Special Qualities: Hold breath Space/Reach: 5 ft./5 ft. Saves: Fort +1, Ref +3, Will +0 Abilities: Str 13, Dex 10, Con 13, Int 9, Wis 10, Cha 10 Skills: Balance +4, Jump +5, Swim +2 Feats: Multiattack Environment: Temperate marshes Organization: Gang (2–3), band (6–10 plus 50% noncombatants plus 1 leader of 3rd–6th level), or tribe (30–60 plus 2 lieutenants of 3rd–6th level and 1 leader of 4th–10th level) Challenge Rating: 1 Treasure: 50% coins; 50% goods; 50% items Alignment: Usually neutral Advancement: By character class Level Adjustment: +1 | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:13 am | |
| Phase SpiderLarge Magical Beast Hit Dice: 5d10+15 (42 hp) Initiative: +7 Speed: 40 ft. (8 squares), climb 20 ft. Armor Class: 15 (–1 size, +3 Dex, +3 natural), touch 12, flat-footed 12 Base Attack/Grapple: +5/+12 Attack: Bite +7 melee (1d6+4 plus poison) Full Attack: Bite +7 melee (1d6+4 plus poison) Space/Reach: 10 ft./5 ft. Special Attacks: Poison Special Qualitiy: Darkvision 60 ft., ethereal jaunt, low-light vision Saves: Fort +7, Ref +7, Will +2 Abilities: Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10 Skills: Climb +11, Move Silently +11, Spot +4 Feats: Ability Focus (poison), Improved Initiative Environment: Warm hills Organization: Solitary or cluster (2–5) Challenge Rating: 5 Treasure: None Alignment: Always neutral Advancement: 6–8 HD (Large); 9–15 HD (Huge) Level Adjustment: — A typical phase spider’s body is 8 feet long. It weighs about 700 pounds. Phase spiders cannot speak. COMBAT Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 1d8 Con. The save DC is Constitution-based.. | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:16 am | |
| HowlerLarge Outsider (Chaotic, Evil, Extraplanar) Hit Dice: 6d8+12 (39 hp) Initiative: +7 Speed: 60 ft. (12 squares) Armor Class: 17 (–1 size, +3 Dex, +5 natural), touch 12, flat-footed 14 Base Attack/Grapple: +6/+15 Attack: Bite +10 melee (2d8+5) Full Attack: Bite +10 melee (2d8+5) and 1d4 quills +5 melee (1d6+2) Space/Reach: 10 ft./5 ft. Special Attacks: Quills, howl Special Qualities: Darkvision 60 ft. Saves: Fort +7, Ref +8, Will +7 Abilities: Str 21, Dex 17, Con 15, Int 6, Wis 14, Cha 8 Skills: Climb +14, Hide +8, Listen +13, Move Silently +12, Search +7, Spot +13, Survival +2 (+4 following tracks) Feats: Alertness, Combat Reflexes, Improved Initiative Environment: A chaotic-aligned plane Organization: Solitary, gang (2–4), or pack (6–10) Challenge Rating: 3 Treasure: None Alignment: Always chaotic evil | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:18 am | |
| HydraHydra (9 Head) Hit Dice: 9d10+48 (97 hp) Initiative:+1 Speed:20 ft. (4 squares), swim 20 ft. Armor Class:19 (–2 size, +1 Dex, +10 natural), touch 9, flat-footed 18 Base Attack/Grapple: +9/+22 Attack:9 bites +13 melee (1d10+5) Full Attack:9 bites +13 melee (1d10+5) Space/Reach:15 ft./10 ft. Special Attacks:— Special Qualities: Darkvision 60 ft., fast healing 19, low-light vision, scent Saves: Fort +11, Ref +7, Will +5 Abilities:Str 21, Dex 12, Con 20, Int 2, Wis 10, Cha 9 Skills: Listen +8, Spot +8, Swim +13 Feats:Blind-Fight, Combat ReflexesB, Iron Will, Toughness, Weapon Focus (bite) Environment:Temperate marshes (Pyro: Warm marshes) (Cyro: Cold marshes) | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:19 am | |
| MerfolkMerfolk, 1st-Level Warrior Medium Humanoid (Aquatic) Hit Dice: 1d8+2 (6 hp) Initiative: +1 Speed: 5 ft. (1 square), swim 50 ft. Armor Class: 13 (+1 Dex, +2 leather), touch 11, flat-footed 12 Base Attack/Grapple: +1/+2 Attack: Trident +2 melee (1d8+1) or heavy crossbow +2 ranged (1d10/19–20) Full Attack: Trident +2 melee (1d8+1) or heavy crossbow +2 ranged (1d10/19–20) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Amphibious, low-light vision Saves: Fort +4, Ref +1, Will –1 Abilities: Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 10 Skills: Listen +3, Spot +3, Swim +9 Feats: Alertness Environment: Temperate aquatic Organization: Company (2–4), patrol (11–20 plus 2 3rd-level lieutenants and 1 leader of 3rd–6th level), or band (30–60 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 10 porpoises) Challenge Rating: 1/2 Treasure: Standard Alignment: Usually neutral | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:21 am | |
| Shocker LizardSmall Magical Beast Hit Dice: 2d10+2 (13 hp) Initiative: +6 Speed: 40 ft. (8 squares), climb 20 ft., swim 20 ft. Armor Class: 16 (+1 size, +2 Dex, +3 natural), touch 13, flat-footed 14 Base Attack/Grapple: +2/–2 Attack: Bite +3 melee (1d4) Full Attack: Bite +3 melee (1d4) Space/Reach: 5 ft./5 ft. Special Attacks: Stunning shock, lethal shock Special Qualities: Darkvision 60 ft., electricity sense, immunity to electricity, low-light vision Saves: Fort +4, Ref +5, Will +1 Abilities: Str 10, Dex 15, Con 13, Int 2, Wis 12, Cha 6 Skills: Climb +11, Hide +11, Jump +7, Listen +4, Spot +4, Swim +10 Feats: Improved Initiative Environment: Warm marshes Organization: Solitary, pair, clutch (3–5), or colony (6–11) Challenge Rating: 2 Treasure: 1/10 coins; 50% goods; 50% items Alignment: Always neutral | |
| | | frpkolikadmin Level 26
Mesaj Sayısı : 349 Yaş : 30 Nerden : Axaray Kayıt tarihi : 04/12/08
Character Human: Paladin Orc: Barbar Undeath: Mage
| Konu: Geri: Bir Kaç FRP Canavar(Monster) Resimleri.. Cuma Ara. 12, 2008 10:23 am | |
| SPIRIT NAGALarge Aberration Hit Dice: 9d8+36 (76 hp) Initiative: +1 Speed: 40 ft. (8 squares) Armor Class: 16 (–1 size, +1 Dex, +6 natural), touch 10, flat-footed 15 Base Attack/Grapple: +6/+14 Attack: Bite +9 melee (2d6+6 plus poison) Full Attack: Bite +9 melee (2d6+6 plus poison) Space/Reach: 10 ft./5 ft. Special Attacks: Charming gaze, poison, spells Special Qualities: Darkvision 60 ft. Saves: Fort +7, Ref +6, Will +9 Abilities: Str 18, Dex 13, Con 18, Int 12, Wis 17, Cha 17 Skills: Concentration +13, Listen +14, Spellcraft +10, Spot +14 Feats: Ability Focus (charming gaze), Alertness, Combat Casting, Eschew MaterialsB, Lightning Reflexes Environment: Temperate marshes Organization: Solitary or nest (2–4) Challenge Rating: 9 Treasure: Standard Alignment: Usually chaotic evil | |
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